Choose your implementation method:
This data structure is part of the P2P Interface.
Structure containing information about the data being sent and to which player
Properties
EOS_P2P_SendPacketOptions
Property
|
Value
|
int32_t ApiVersion
|
API Version: Set this to EOS_P2P_SENDPACKET_API_LATEST.
|
EOS_ProductUserId LocalUserId
|
The Product User ID of the local user who is sending this packet
|
EOS_ProductUserId RemoteUserId
|
The Product User ID of the Peer you would like to send a packet to
|
const EOS_P2P_SocketId* SocketId
|
The socket ID for data you are sending in this packet
|
uint8_t Channel
|
Channel associated with this data
|
uint32_t DataLengthBytes
|
The size of the data to be sent to the RemoteUser
|
const void* Data
|
The data to be sent to the RemoteUser
|
EOS_Bool bAllowDelayedDelivery
|
If false and we do not already have an established connection to the peer, this data will be dropped
|
EOS_EPacketReliability Reliability
|
Setting to control the delivery reliability of this packet
|
This data structure is part of the P2P Interface.
Structure containing information about the data being sent and to which player
Properties
P2P.SendPacketOptions
Property
|
Value
|
int ApiVersion
|
API Version: Set this to EOS_P2P_SENDPACKET_API_LATEST.
|
ProductUserId LocalUserId
|
The Product User ID of the local user who is sending this packet
|
ProductUserId RemoteUserId
|
The Product User ID of the Peer you would like to send a packet to
|
SocketId SocketId
|
The socket ID for data you are sending in this packet
|
byte Channel
|
Channel associated with this data
|
byte[] Data
|
The data to be sent to the RemoteUser
|
bool AllowDelayedDelivery
|
If false and we do not already have an established connection to the peer, this data will be dropped
|
PacketReliability Reliability
|
Setting to control the delivery reliability of this packet
|
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