Choose your implementation method:
Properties
EOS_AntiCheatCommon_LogPlayerSpawnOptions
Property
|
Value
|
int32_t ApiVersion
|
API Version: Set this to EOS_ANTICHEATCOMMON_LOGPLAYERSPAWN_API_LATEST.
|
EOS_AntiCheatCommon_ClientHandle SpawnedPlayerHandle
|
Locally unique value used in RegisterClient/RegisterPeer
|
uint32_t TeamId
|
Optional identifier for the player's team. If none, use 0.
|
uint32_t CharacterId
|
Optional identifier for the player's character. If none, use 0.
|
Properties
AntiCheatCommon.LogPlayerSpawnOptions
Property
|
Value
|
int ApiVersion
|
API Version: Set this to EOS_ANTICHEATCOMMON_LOGPLAYERSPAWN_API_LATEST.
|
System.IntPtr SpawnedPlayerHandle
|
Locally unique value used in RegisterClient/RegisterPeer
|
uint TeamId
|
Optional identifier for the player's team. If none, use 0.
|
uint CharacterId
|
Optional identifier for the player's character. If none, use 0.
|
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