Choose your implementation method:
This data structure is part of the Lobby Interface.
Output parameters for the EOS_Lobby_OnJoinLobbyAcceptedCallback Function.
Properties
EOS_Lobby_JoinLobbyAcceptedCallbackInfo
Property
|
Value
|
void* ClientData
|
Context that was passed into EOS_Lobby_AddNotifyJoinLobbyAccepted
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EOS_ProductUserId LocalUserId
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The Product User ID of the local user who is joining
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EOS_UI_EventId UiEventId
|
The UI Event associated with this Join Game event.
This should be used with EOS_Lobby_CopyLobbyDetailsHandleByUiEventId to get a handle to be used
when calling EOS_Lobby_JoinLobby.
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This data structure is part of the Lobby Interface.
Output parameters for the {OnJoinLobbyAcceptedCallback} Function.
Properties
Lobby.JoinLobbyAcceptedCallbackInfo
Property
|
Value
|
object ClientData
|
Context that was passed into EOS_Lobby_AddNotifyJoinLobbyAccepted
|
ProductUserId LocalUserId
|
The Product User ID of the local user who is joining
|
ulong UiEventId
|
The UI Event associated with this Join Game event.
This should be used with EOS_Lobby_CopyLobbyDetailsHandleByUiEventId to get a handle to be used
when calling EOS_Lobby_JoinLobby.
|
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