Choose your implementation method:
This function is part of the PlayerDataStorage Interface.
Deletes an existing file in the cloud. If successful, the file's data will be removed from our local cache.
Parameters
EOS_PlayerDataStorage_DeleteFile
Parameter Type And Name
|
Usage Information
|
EOS_HPlayerDataStorage Handle
|
|
const EOS_PlayerDataStorage_DeleteFileOptions* DeleteOptions
|
Object containing properties related to which user is deleting the file, and what file name is
|
void* ClientData
|
Optional pointer to help clients track this request, that is returned in the completion callback
|
const EOS_PlayerDataStorage_OnDeleteFileCompleteCallback CompletionCallback
|
This function is called when the delete operation completes
|
This function is asynchronous; the EOS SDK guarantees that your callback (the CompletionCallback
parameter) will run when the operation completes, regardless of whether it succeeds or fails. Use the void*
parameter to pass any contextual information the callback may need in order to react properly. Relevant information can be copied from the EOS SDK's cache while the callback function is running. You do not need to remove the callback function.
Because this function is asynchronous, it employs a callback of type EOS_PlayerDataStorage_OnDeleteFileCompleteCallback to report the results of its operation.
Callback for when EOS_PlayerDataStorage_DeleteFile completes
Callback Parameters
EOS_PlayerDataStorage_OnDeleteFileCompleteCallback
This function is part of the PlayerDataStorage Interface.
Deletes an existing file in the cloud. If successful, the file's data will be removed from our local cache.
Parameters
PlayerDataStorage.PlayerDataStorageInterface.DeleteFile
Parameter Type And Name
|
Usage Information
|
DeleteFileOptions deleteOptions
|
Object containing properties related to which user is deleting the file, and what file name is
|
object clientData
|
Optional pointer to help clients track this request, that is returned in the completion callback
|
OnDeleteFileCompleteCallback completionCallback
|
This function is called when the delete operation completes
|
This function is asynchronous; the EOS SDK guarantees that your callback (the CompletionCallback
parameter) will run when the operation completes, regardless of whether it succeeds or fails. Use the object
parameter to pass any contextual information the callback may need in order to react properly. Relevant information can be copied from the EOS SDK's cache while the callback function is running. You do not need to remove the callback function.
Because this function is asynchronous, it employs a callback of type PlayerDataStorage.OnDeleteFileCompleteCallback to report the results of its operation.
Callback for when {PlayerDataStorageInterface.DeleteFile} completes
Callback Parameters
PlayerDataStorage.OnDeleteFileCompleteCallback
Parameter Type And Name
|
Usage Information
|
DeleteFileCallbackInfo data
|
|
Was this document useful?
Thank you for the response!
You’ve marked this document as useful:
yes
You’ve marked this document as not useful:
no