Choose your implementation method:
This function is part of the PlayerDataStorage Interface.
Get the cached copy of a file's metadata by index. The metadata will be for the last retrieved or successfully saved version, and will not include any local changes that have not been
committed by calling SaveFile. The returned pointer must be released by the user when no longer needed.
Return Value
EOS_EResult::EOS_Success if the requested metadata is currently cached, otherwise an error result explaining what went wrong
See Also
EOS_PlayerDataStorage_GetFileMetadataCount, EOS_PlayerDataStorage_FileMetadata_Release
Parameters
EOS_PlayerDataStorage_CopyFileMetadataAtIndex
Parameter Type And Name
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Usage Information
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EOS_HPlayerDataStorage Handle
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const EOS_PlayerDataStorage_CopyFileMetadataAtIndexOptions* CopyFileMetadataOptions
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Object containing properties related to which user is requesting metadata, and at what index
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EOS_PlayerDataStorage_FileMetadata** OutMetadata
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A copy of the FileMetadata structure will be set if successful. This data must be released by calling EOS_PlayerDataStorage_FileMetadata_Release.
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If successful, this function provides data to the caller through an output parameter. Once you are finished with the data, you must release it by making the appropriate call into the EOS SDK.
This function is part of the PlayerDataStorage Interface.
Get the cached copy of a file's metadata by index. The metadata will be for the last retrieved or successfully saved version, and will not include any local changes that have not been
committed by calling SaveFile. The returned pointer must be released by the user when no longer needed.
Return Value
{Result}::{Result.Success} if the requested metadata is currently cached, otherwise an error result explaining what went wrong
See Also
{GetFileMetadataCount}, {Release}
Parameters
PlayerDataStorage.PlayerDataStorageInterface.CopyFileMetadataAtIndex
Parameter Type And Name
|
Usage Information
|
CopyFileMetadataAtIndexOptions copyFileMetadataOptions
|
Object containing properties related to which user is requesting metadata, and at what index
|
FileMetadata outMetadata
|
A copy of the FileMetadata structure will be set if successful. This data must be released by calling EOS_PlayerDataStorage_FileMetadata_Release.
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If successful, this function provides data to the caller through an output parameter. The EOS SDK will automatically handle releasing the data when your code no longer holds any reference to it; you do not need to call a "Release" function.
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