EOS_Lobby_JoinLobby

EOS API reference page for EOS_Lobby_JoinLobby

This function is part of the Lobby Interface.

Remarks

Join a lobby, creating a local instance under a given lobby ID. Backend will validate various conditions to make sure it is possible to join the lobby.

Return Value

  • EOS_Success if the destroy completes successfully

  • EOS_InvalidParameters if any of the options are incorrect

Parameters

Parameter Type And Name

Usage Information

EOS_HLobby Handle

const EOS_Lobby_JoinLobbyOptions* Options

Structure containing information about the lobby to be joined

void* ClientData

Arbitrary data that is passed back to you in the CompletionDelegate

const EOS_Lobby_OnJoinLobbyCallback CompletionDelegate

A callback that is fired when the join operation completes, either successfully or in error

This function is asynchronous; the EOS SDK guarantees that your callback (the CompletionDelegate parameter) will run when the operation completes, regardless of whether it succeeds or fails. Use the void* parameter to pass any contextual information the callback may need in order to react properly. Relevant information can be copied from the EOS SDK's cache while the callback function is running. You do not need to remove the callback function.

Callback Function Information

Because this function is asynchronous, it employs a callback of type EOS_Lobby_OnJoinLobbyCallback to report the results of its operation.

Callback Remarks

Function prototype definition for callbacks passed to EOS_Lobby_JoinLobby

Callback Parameters

Parameter Type And Name

Usage Information

const EOS_Lobby_JoinLobbyCallbackInfo* Data

A EOS_Lobby_JoinLobby CallbackInfo containing the output information and result

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