Choose your implementation method:
This function is part of the Achievements Interface.
Fetches an achievement definition from a given achievement ID.
Return Value
EOS_Success if the information is available and passed out in OutDefinition
EOS_InvalidParameters if you pass a null pointer for the out parameter
EOS_NotFound if the achievement definition is not found
EOS_Invalid_ProductUserID if any of the userid options are incorrect
See Also
EOS_Achievements_DefinitionV2_Release
Parameters
EOS_Achievements_CopyAchievementDefinitionV2ByAchievementId
If successful, this function provides data to the caller through an output parameter. Once you are finished with the data, you must release it by making the appropriate call into the EOS SDK.
This function is part of the Achievements Interface.
Fetches an achievement definition from a given achievement ID.
{Result.InvalidParameters} if you pass a null pointer for the out parameter
{Result.NotFound} if the achievement definition is not found
{Result.InvalidProductUserID} if any of the userid options are incorrect
Return Value
{Result.Success} if the information is available and passed out in OutDefinition
See Also
{Release}
Parameters
Achievements.AchievementsInterface.CopyAchievementDefinitionV2ByAchievementId
Parameter Type And Name
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Usage Information
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CopyAchievementDefinitionV2ByAchievementIdOptions options
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Structure containing the achievement ID being accessed
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DefinitionV2? outDefinition
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The achievement definition for the given achievement ID, if it exists and is valid, use EOS_Achievements_Definition_Release when finished
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If successful, this function provides data to the caller through an output parameter. The EOS SDK will automatically handle releasing the data when your code no longer holds any reference to it; you do not need to call a "Release" function.
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