Choose your implementation method:
Details of a player's movement state
Values
EOS_EAntiCheatCommonPlayerMovementState
Enumerated Value
|
Meaning
|
EOS_ACCPMS_None
|
No particular state applies
|
EOS_ACCPMS_Crouching
|
Player is crouching
|
EOS_ACCPMS_Prone
|
Player is prone
|
EOS_ACCPMS_Mounted
|
Player is mounted in a vehicle or similar
|
EOS_ACCPMS_Swimming
|
Player is swimming in a fluid volume
|
EOS_ACCPMS_Falling
|
Player is falling under the effects of gravity, such as when jumping or walking off the edge of a surface
|
EOS_ACCPMS_Flying
|
Player is flying, ignoring the effects of gravity
|
EOS_ACCPMS_OnLadder
|
Player is on a ladder
|
Details of a player's movement state
Values
AntiCheatCommon.AntiCheatCommonPlayerMovementState
Enumerated Value
|
Meaning
|
None
|
No particular state applies
|
Crouching
|
Player is crouching
|
Prone
|
Player is prone
|
Mounted
|
Player is mounted in a vehicle or similar
|
Swimming
|
Player is swimming in a fluid volume
|
Falling
|
Player is falling under the effects of gravity, such as when jumping or walking off the edge of a surface
|
Flying
|
Player is flying, ignoring the effects of gravity
|
OnLadder
|
Player is on a ladder
|
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