This data structure is part of the Lobby Interface.
Properties
EOS_LobbyDetails_Info
Property | Value |
---|---|
int32_t ApiVersion | API Version: Set this to EOS_LOBBYDETAILS_INFO_API_LATEST. |
EOS_LobbyId LobbyId | Lobby ID |
EOS_ProductUserId LobbyOwnerUserId | The Product User ID of the current owner of the lobby |
EOS_ELobbyPermissionLevel PermissionLevel | Permission level of the lobby |
uint32_t AvailableSlots | Current available space |
uint32_t MaxMembers | Max allowed members in the lobby |
EOS_Bool bAllowInvites | If true, users can invite others to this lobby |
const char* BucketId | The main indexed parameter for this lobby, can be any string (i.e. "Region:GameMode") |
EOS_Bool bAllowHostMigration | Is host migration allowed |
EOS_Bool bRTCRoomEnabled | Was a Real-Time Communication (RTC) room enabled at lobby creation? |
EOS_Bool bAllowJoinById | Is EOS_Lobby_JoinLobbyById allowed |
EOS_Bool bRejoinAfterKickRequiresInvite | Does rejoining after being kicked require an invite |
EOS_Bool bPresenceEnabled | If true, this lobby will be associated with the local user's presence information. |
const uint32_t* AllowedPlatformIds | Array of platform IDs indicating the player platforms allowed to register with the session. Platform IDs are found in the EOS header file, e.g. EOS_OPT_Epic. For some platforms, the value will be in the EOS Platform specific header file. If null, the lobby will be unrestricted. |
uint32_t AllowedPlatformIdsCount | Number of platform IDs in the array |