This function is part of the AntiCheatServer Interface.
Optional Cerberus feature for gameplay data collection. Registers a custom gameplay event. All custom game events must be registered before EOS_AntiCheatServer_BeginSession is called for the first time. After the first call to EOS_AntiCheatServer_BeginSession, this function cannot be called any longer.
EOS_Success - If the event was registered successfully
EOS_InvalidParameters - If input data was invalid
|Parameter Type And Name||Usage Information|
|const EOS_AntiCheatCommon_RegisterEventOptions* Options||Structure containing input data.|
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