EOS_AntiCheatServer_LogPlayerRevive

EOS API reference page for EOS_AntiCheatServer_LogPlayerRevive

1분 미만 소요

This function is part of the AntiCheatServer Interface.

Remarks

Optional Cerberus feature for gameplay data collection. Logs a player being revived after being downed (see EOS_AntiCheatServer_LogPlayerTakeDamage options). This function may only be called between a successful call to EOS_AntiCheatServer_BeginSession and the matching EOS_AntiCheatServer_EndSession call.

Return Value

  • EOS_Success - If the event was logged successfully

  • EOS_InvalidParameters - If input data was invalid

  • EOS_NotConfigured - If called outside of BeginSession/EndSession boundaries

Parameters

EOS_AntiCheatServer_LogPlayerRevive

Parameter Type And NameUsage Information
EOS_HAntiCheatServer Handle
const EOS_AntiCheatCommon_LogPlayerReviveOptions* OptionsStructure containing input data.
  • EOS_EResult