EOS_AntiCheatServer_OnMessageToClientCallback

EOS API reference page for EOS_AntiCheatServer_OnMessageToClientCallback

1분 미만 소요

This function is part of the AntiCheatServer Interface.

Remarks

Callback issued when a new message must be dispatched to a connected client. Messages contain opaque binary data of up to 256 bytes and must be transmitted to the correct client using the game's own networking layer, then delivered to the client anti-cheat instance using the EOS_AntiCheatClient_ReceiveMessageFromServer function. This callback is always issued from within EOS_Platform_Tick on its calling thread.

Parameters

EOS_AntiCheatServer_OnMessageToClientCallback

Parameter Type And NameUsage Information
const EOS_AntiCheatCommon_OnMessageToClientCallbackInfo* Data