EOS API reference page for EOS_AntiCheatClient_OnMessageToServerCallback

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This function is part of the AntiCheatClient Interface.


Callback issued when a new message must be dispatched to the game server. Messages contain opaque binary data of up to 256 bytes and must be transmitted to the game server using the game's own networking layer, then delivered to the server anti-cheat instance using the EOS_AntiCheatServer_ReceiveMessageFromClient function. This callback is always issued from within EOS_Platform_Tick on its calling thread.



Parameter Type And NameUsage Information
const EOS_AntiCheatClient_OnMessageToServerCallbackInfo* Data