This data structure is part of the Sessions Interface.
|EOS_EResult ResultCode||The EOS_EResult code for the operation. EOS_Success indicates that the operation succeeded; other codes indicate errors.|
|void* ClientData||Context that was passed into EOS_Sessions_UnregisterPlayers|
|EOS_ProductUserId* UnregisteredPlayers||The players that successfully unregistered|
|uint32_t UnregisteredPlayersCount||The number of players that successfully unregistered|