EOS API reference page for EOS_AntiCheatClient_BeginSession


This function is part of the AntiCheatClient Interface.


Begins a multiplayer game session. After this call returns successfully, the client is ready to exchange anti-cheat messages with a game server or peer(s). When leaving one game session and connecting to a different one, a new anti-cheat session must be created by calling EOS_AntiCheatClient_EndSession and EOS_AntiCheatClient_BeginSession again. Mode: All

Return Value

  • EOS_Success - If the session was started successfully

  • EOS_InvalidParameters - If input data was invalid

  • EOS_AntiCheat_InvalidMode - If the current mode does not support this function



Parameter Type And NameUsage Information
EOS_HAntiCheatClient Handle
const EOS_AntiCheatClient_BeginSessionOptions* OptionsStructure containing input data.