Supported MacOS Release Versions
The table below lists the macOS release version which each EOS SDK release version supports:
EOS SDK Release Version | MacOS Release Version | |
---|---|---|
EOS SDK 1.14.1 - 1.15.5 | supports | MacOSX 10.12 or higher |
EOS SDK 1.10.2 - 1.14 | supports | MacOSX 10.14 or higher |
The table below lists the minimum macOS release version which each EOS SDK release version supports for Unity:
EOS SDK Release Version | MacOS Release Version | |
---|---|---|
EOS SDK 1.15 - 1.15.3 | supports | MacOSX 10.12 or higher |
Before you implment the EOS SDK with MacOS, see the documentation on general guidelines and references for information on platform implementation.
Set up the EOS SDK for MacOS
Building EOS on MacOS
MacOS does not require the use of Mac/eos_Mac_base.h
. It is provided to ease implementation of a cross-platform product.
Linking EOS on MacOS
MacOS requires you to add both the link-time library and load-time library to the link command for your project.
- Both the link-time and run-time library are
libEOSSDK-Mac-Shipping.dylib
Apple silicon support
From version 1.15.2 onwards, the EOS SDK supports Apple silicon. libEOSSDK-Mac-Shipping.dylib
is now a universal library, and supports x86_64 and arm64 architectures.
Note: Anti-cheat module currently does not support Apple silicon.