This data structure is part of the Presence Interface.
Remarks
Output parameters for the EOS_Presence_OnJoinGameAcceptedCallback Function.
Properties
EOS_Presence_JoinGameAcceptedCallbackInfo
Property | Value |
---|---|
void* ClientData | Context that was passed into EOS_Presence_AddNotifyJoinGameAccepted |
const char* JoinInfo | The Join Info custom game-data string to use to join the target user. Set to a null pointer to delete the value. |
EOS_EpicAccountId LocalUserId | The Epic Account ID of the user who accepted the invitation |
EOS_EpicAccountId TargetUserId | The Epic Account ID of the user who sent the invitation |
EOS_UI_EventId UiEventId | If the value is not EOS_UI_EVENTID_INVALID then it must be passed back to the SDK using EOS_UI_AcknowledgeEventId. This should be done after attempting to join the game and either succeeding or failing to connect. This is necessary to allow the Social Overlay UI to manage the Join button. |