EOS API reference page for EOS_Presence_JoinGameAcceptedCallbackInfo

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This data structure is part of the Presence Interface.


Output parameters for the EOS_Presence_OnJoinGameAcceptedCallback Function.



void* ClientDataContext that was passed into EOS_Presence_AddNotifyJoinGameAccepted
const char* JoinInfoThe Join Info custom game-data string to use to join the target user. Set to a null pointer to delete the value.
EOS_EpicAccountId LocalUserIdThe Epic Account ID of the user who accepted the invitation
EOS_EpicAccountId TargetUserIdThe Epic Account ID of the user who sent the invitation
EOS_UI_EventId UiEventIdIf the value is not EOS_UI_EVENTID_INVALID then it must be passed back to the SDK using EOS_UI_AcknowledgeEventId. This should be done after attempting to join the game and either succeeding or failing to connect. This is necessary to allow the Social Overlay UI to manage the Join button.