This function is part of the AntiCheatServer Interface.
Optional Cerberus feature for gameplay data collection. Logs a player being revived after being downed (see EOS_AntiCheatServer_LogPlayerTakeDamage options). This function may only be called between a successful call to EOS_AntiCheatServer_BeginSession and the matching EOS_AntiCheatServer_EndSession call.
EOS_Success - If the event was logged successfully
EOS_InvalidParameters - If input data was invalid
|Parameter Type And Name||Usage Information|
|const EOS_AntiCheatCommon_LogPlayerReviveOptions* Options||Structure containing input data.|