This function is part of the AntiCheatServer Interface.
Optional Cerberus feature for gameplay data collection. Logs that a player has used a weapon, for example firing one bullet or making one melee attack. This function may only be called between a successful call to EOS_AntiCheatServer_BeginSession and the matching EOS_AntiCheatServer_EndSession call.
EOS_Success - If the event was logged successfully
EOS_InvalidParameters - If input data was invalid
EOS_NotConfigured - If called outside of BeginSession/EndSession boundaries
|Parameter Type And Name||Usage Information|
|const EOS_AntiCheatCommon_LogPlayerUseWeaponOptions* Options||Structure containing input data.|
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