Remarks
Types supported for custom gameplay behavior events. These have a considerable impact on performance
Values
EOS_EAntiCheatCommonEventType
Enumerated Value | Meaning |
---|---|
EOS_ACCET_Invalid | Not used |
EOS_ACCET_GameEvent | A general game event that is not specific to any individual player. Low memory use which is constant with respect to the number of players. |
EOS_ACCET_PlayerEvent | An event that is logically associated with a specific player. Events logged in this category require a specific ClientHandle to which they will be attached. Higher memory use which scales according to the number of players. |