<?xml version="1.0" encoding="UTF-8"?><urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:xhtml="http://www.w3.org/1999/xhtml"><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatQuatT-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatQuatT-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatQuatT-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatVecto-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatVecto-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatVecto-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatXform-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatXform-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateQuatXform-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorCol-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorCol-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorCol-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorFlo-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorFlo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorFlo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorQua-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorQua-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorQua-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorVec-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorVec-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorVec-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorXfo-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorXfo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMathRBFInterpolateVectorXfo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix2D?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix2D?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix2D" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix3D?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix3D?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatrix3D" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatteBoxFlag?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatteBoxFlag?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMatteBoxFlag" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureDevice?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureDevice?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureDevice" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaCaptureOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemBPT?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemBPT?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemBPT" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemsBPT?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemsBPT?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaMetadataItemsBPT" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerInitialTrackLang-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerInitialTrackLang-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerInitialTrackLang-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerTrackOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerTrackOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaPlayerTrackOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSourceColorSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSourceColorSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSourceColorSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSoundComponentSpectral-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSoundComponentSpectral-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaSoundComponentSpectral-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamPlayerConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamPlayerConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamPlayerConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamObjectHandlerCre-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamObjectHandlerCre-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamObjectHandlerCre-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSchemeHandlerCre-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSchemeHandlerCre-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSchemeHandlerCre-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSource?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSource?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamSource" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamTextureConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamTextureConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMediaStreamTextureConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeAnimLayerSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeAnimLayerSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeAnimLayerSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBlendShapeChannelMappin-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBlendShapeChannelMappin-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBlendShapeChannelMappin-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeStaticMeshActorsOption-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeStaticMeshActorsOption-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMergeStaticMeshActorsOption-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshApproximationSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshApproximationSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshApproximationSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBuildSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBuildSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshBuildSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshInstancingSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshInstancingSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshInstancingSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshNaniteSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshNaniteSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshNaniteSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshMergingSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshMergingSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshMergingSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshRayTracingProxySettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshRayTracingProxySettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshRayTracingProxySettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAggregateDetails?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAggregateDetails?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAggregateDetails" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveContents?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveContents?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveContents" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshReductionSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshReductionSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshReductionSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshProxySettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshProxySettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshProxySettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshVertexColorData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshVertexColorData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeshVertexColorData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAreaOfInterest?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAreaOfInterest?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAreaOfInterest" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAccentReg-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAssemblyS-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAssemblyS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAssemblyS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAutoRiggi-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAutoRiggi-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterAutoRiggi-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanArchiveEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetReportItem?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetReportItem?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetReportItem" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetDescription?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetDescription?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanAssetDescription" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBlushMake-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBlushMake-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBlushMake-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEditorBui-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEditorBui-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEditorBui-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBodyConst-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBodyConst-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterBodyConst-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeCornea-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeCornea-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeCornea-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeIrisPr-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeIrisPr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeIrisPr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyelashes-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyelashes-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyelashes-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeMakeup-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeMakeup-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeMakeup-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeProper-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeProper-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeProper-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyePupilP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyePupilP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyePupilP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyesSetti-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyesSetti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyesSetti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeSclera-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeSclera-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterEyeSclera-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFaceEvalu-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFaceEvalu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFaceEvalu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFittoVert-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFittoVert-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFittoVert-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFoundatio-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFoundatio-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFoundatio-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFrecklesP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFrecklesP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterFrecklesP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterHeadModel-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterHeadModel-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterHeadModel-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterInstanceP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterInstanceP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterInstanceP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterLipsMakeu-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterLipsMakeu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterLipsMakeu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterMakeupSet-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterMakeupSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterMakeupSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinPrope-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinPrope-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinPrope-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinSetti-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinSetti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinSetti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinTextu-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinTextu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterSkinTextu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTeethProp-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTeethProp-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTeethProp-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTextureRe-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTextureRe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterTextureRe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterViewportS-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterViewportS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanCharacterViewportS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioDevic-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioDevic-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioDevic-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioForma-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioForma-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioForma-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioTrack?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioTrack?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkAudioTrack" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoDevic-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoDevic-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoDevic-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoForma-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoForma-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoForma-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanDefaultAssemblyOut-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanDefaultAssemblyOut-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanDefaultAssemblyOut-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanImportOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanImportOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanImportOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoTrack?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoTrack?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanLiveLinkVideoTrack" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanMultiArchiveDescri-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanMultiArchiveDescri-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanMultiArchiveDescri-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPaletteItemKey?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPaletteItemKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPaletteItemKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanPipelineSlotSelect-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanSpeechProcessingSe-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanSpeechProcessingSe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanSpeechProcessingSe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTake?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTake?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTake" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanVerificationOption-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanVerificationOption-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanVerificationOption-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeView?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeView?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaHumanTakeView" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassInterfaceInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassInterfaceInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassInterfaceInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundAssetDirectory?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundAssetDirectory?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundAssetDirectory" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundBuilderOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundBuilderOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundBuilderOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassName?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassName?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassName" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexCollect-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexCollect-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexCollect-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassSearchInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassSearchInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassSearchInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundClassVertexInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundDocumentInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundDocumentInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundDocumentInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceM-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceM-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceM-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersionNum-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersionNum-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersionNum-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceU-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceU-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendInterfaceU-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersion?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersion?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetasoundFrontendVersion" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundOutput?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundOutput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMetaSoundOutput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterChannelInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterChannelInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterChannelInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterResults?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterResults?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMeterResults" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIDeviceInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIDeviceInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIDeviceInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMiddle?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMiddle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMiddle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIFileData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIFileData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIFileData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIEventInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIEventInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDIEventInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDISongPosition?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDISongPosition?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDISongPosition" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDINote?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDINote?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMIDINote" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMigrationOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMigrationOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMigrationOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMinimalViewInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMinimalViewInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMinimalViewInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirror?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirror?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirror" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirroronNormal?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirroronNormal?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirroronNormal" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelandBonesBinn-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelandBonesBinn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelandBonesBinn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirrorOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirrorOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMirrorOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMockPhysicsInputCmd?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMockPhysicsInputCmd?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMockPhysicsInputCmd" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModelInvalidateInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModelInvalidateInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModelInvalidateInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelInferenceInf-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelInferenceInf-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMLLevelSetModelInferenceInf-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsfor-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsfor-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsfor-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsSet-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigModuleSettingsSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModifyContextOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModifyContextOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModifyContextOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularRigSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPreset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPreset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPreset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPresetBankEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPresetBankEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularSynthPresetBankEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularVehicleSocket?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularVehicleSocket?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModularVehicleSocket" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModulatorContinuousParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModulatorContinuousParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakModulatorContinuousParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignDataLinkRCContr-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignDataLinkRCContr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignDataLinkRCContr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMontageBlendSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMontageBlendSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMontageBlendSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRCControllerId?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRCControllerId?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRCControllerId" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRundownPage?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRundownPage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignRundownPage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceName?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceName?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceName" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayPar-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayPar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayPar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignMRQRundownPage?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignMRQRundownPage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignMRQRundownPage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayAdv-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayAdv-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequencePlayAdv-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingTarget?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionMatchingBlueprintBlen-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionMatchingBlueprintBlen-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionMatchingBlueprintBlen-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceTime?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceTime?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionDesignSequenceTime" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionTrajectorySettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionTrajectorySettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionTrajectorySettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingWindowData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingWindowData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotionWarpingWindowData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorSimEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorSimEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorSimEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorPhysicsSimConfigData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorPhysicsSimConfigData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotorPhysicsSimConfigData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotoSynthRuntimeSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotoSynthRuntimeSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMotoSynthRuntimeSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAnimMontageState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAnimMontageState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAnimMontageState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMouseInputDeviceState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMouseInputDeviceState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMouseInputDeviceState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoveBoxTo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoveBoxTo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoveBoxTo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementModeTickEndState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementModeTickEndState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementModeTickEndState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementProperties?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementProperties?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementProperties" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettingsInputs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettingsInputs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovementSettingsInputs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAIInputs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAIInputs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAIInputs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDictionaryData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDictionaryData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDictionaryData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAuxStateContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAuxStateContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverAuxStateContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverExampleAbilityInputs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverExampleAbilityInputs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverExampleAbilityInputs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDefaultSyncState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDefaultSyncState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverDefaultSyncState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverLaunchInputs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverLaunchInputs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverLaunchInputs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverInputCmdContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverInputCmdContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverInputCmdContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverSyncState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverSyncState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverSyncState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverPredictTrajectoryParam-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverPredictTrajectoryParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverPredictTrajectoryParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickStartData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickStartData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickStartData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphActorQueryEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphActorQueryEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphActorQueryEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickEndData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickEndData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTickEndData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTimeStep?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTimeStep?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoverTimeStep" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphBranch?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphBranch?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphBranch" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphEvaluationResult?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphEvaluationResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphEvaluationResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphFilenameResolvePa-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphFilenameResolvePa-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphFilenameResolvePa-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphImagePreviewData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphImagePreviewData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphImagePreviewData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphNamedResolution?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphNamedResolution?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphNamedResolution" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphInitConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphInitConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphInitConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphMetadataAttribute?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphMetadataAttribute?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphMetadataAttribute" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderImageSe-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderImageSe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderImageSe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPinProperties?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPinProperties?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPinProperties" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderSetting-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderSetting-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderSetting-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderVideoPl-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderVideoPl-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPostRenderVideoPl-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPropertyInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPropertyInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphPropertyInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderDataIdentif-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderDataIdentif-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderDataIdentif-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderLayerOutput-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderLayerOutput-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderLayerOutput-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphResolveArgs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphResolveArgs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphResolveArgs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphSequencePlaybackR-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphSequencePlaybackR-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphSequencePlaybackR-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderOutputData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderOutputData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphRenderOutputData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphStringArray?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphStringArray?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphStringArray" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTimeStepData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTimeStepData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTimeStepData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTraversalContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTraversalContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphTraversalContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphVersioningSetting-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphVersioningSetting-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieGraphVersioningSetting-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineConsoleVariabl-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineConsoleVariabl-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineConsoleVariabl-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFormatArgs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFormatArgs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFormatArgs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineCinePrestreami-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineCinePrestreami-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineCinePrestreami-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineOutputData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineOutputData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineOutputData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFilenameResolv-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFilenameResolv-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineFilenameResolv-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePassIdentifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePassIdentifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePassIdentifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePostProcessPas-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePostProcessPas-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelinePostProcessPas-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineRenderPassOutp-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineRenderPassOutp-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineRenderPassOutp-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSegmentWorkMet-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSegmentWorkMet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSegmentWorkMet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingProxy?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingProxy?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingProxy" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineShotOutputData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineShotOutputData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineShotOutputData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSidecarCamera?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSidecarCamera?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMoviePipelineSidecarCamera" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveCon-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveCon-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveCon-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveRes-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveRes-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneBindingResolveRes-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCameraShakeSource-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCameraShakeSource-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCameraShakeSource-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCaptureSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCaptureSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneCaptureSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContaine-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContaine-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContaine-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneConditionContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneGeometryCachePara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneGeometryCachePara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneGeometryCachePara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneMarkedFrame?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneMarkedFrame?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneMarkedFrame" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneDynamicBindingRes-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteBindingsPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteBindingsPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteBindingsPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteSectionsPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteSectionsPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteSectionsPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteTracksParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteTracksParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteTracksParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteFoldersParam-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteFoldersParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieScenePasteFoldersParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneScriptingParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneScriptingParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneScriptingParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionParameters?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionParameters?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionParameters" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSectionTimingPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceLoopCount?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceLoopCount?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceLoopCount" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackS-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaybackP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceTickInter-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceTickInter-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequenceTickInter-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSkeletalAnimation-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSkeletalAnimation-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSkeletalAnimation-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaytoPar-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaytoPar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneSequencePlaytoPar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneTimecodeSource?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneTimecodeSource?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovieSceneTimecodeSource" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovingComponentSet?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovingComponentSet?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMovingComponentSet" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryExportData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryExportData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryExportData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTClientMessage?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTClientMessage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTClientMessage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryImportData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryImportData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMPCDIGeometryImportData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopic?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopic?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopic" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiAnimGetAnimationAsset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiAnimGetAnimationAsset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiAnimGetAnimationAsset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicTemplate?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicTemplate?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicTemplate" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicFilter?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicFilter?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTTopicFilter" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTURL?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTURL?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMQTTURL" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeAuthorityReq-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeAuthorityReq-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeAuthorityReq-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientAuthor-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientAuthor-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientAuthor-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientReplic-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientStream-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientStream-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeClientStream-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientDisplayInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientDisplayInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientDisplayInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeStreamReques-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeStreamReques-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserChangeStreamReques-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserClientInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserConnectionError?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserConnectionError?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserConnectionError" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserFrequencyChangeReq-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserFrequencyChangeReq-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserFrequencyChangeReq-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserObjectReplicationS-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserObjectReplicationS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserObjectReplicationS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserPropertyChange?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserPropertyChange?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserPropertyChange" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserSessionInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserSessionInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserSessionInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserReplicationRegistr-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserReplicationRegistr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMultiUserReplicationRegistr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicalTimeSpan?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicalTimeSpan?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicalTimeSpan" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicLoopConfiguration?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicLoopConfiguration?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicLoopConfiguration" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicMapTimespanBase?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicMapTimespanBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicMapTimespanBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicTimestamp?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicTimestamp?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicTimestamp" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekTarget?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableParamUIMetadata?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableParamUIMetadata?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableParamUIMetadata" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekRequest?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekRequest?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMusicSeekRequest" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableStateUIMetadata?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableStateUIMetadata?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableStateUIMetadata" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableUIMetadata?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableUIMetadata?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMutableUIMetadata" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMLinkedPinValue?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMLinkedPinValue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMLinkedPinValue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMViewModelContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMViewModelContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakMVVMViewModelContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedColor?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedColor?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedColor" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedCurveValue?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedCurveValue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedCurveValue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFilmbackPreset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFilmbackPreset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFilmbackPreset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedPlateCropPreset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedPlateCropPreset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedPlateCropPreset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFloat?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFloat?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedFloat" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedLensPreset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedLensPreset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedLensPreset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedTransform?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedTransform?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedTransform" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedVector?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedVector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamedVector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyCreateNewPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyCreateNewPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyCreateNewPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyBoneInfluence?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyBoneInfluence?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyBoneInfluence" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenResultData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenResultData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenResultData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenFilterArgs?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenFilterArgs?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenFilterArgs" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokensEvaluationData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokensEvaluationData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokensEvaluationData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenValueData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenValueData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNamingTokenValueData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblySkeletalMeshP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblySkeletalMeshP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblySkeletalMeshP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyMaterialMerge-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyMaterialMerge-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNaniteAssemblyMaterialMerge-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAgentProperties?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAgentProperties?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAgentProperties" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAvoidanceMask?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAvoidanceMask?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavAvoidanceMask" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavDataConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavDataConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavDataConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigableConvexDecompositio-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigableConvexDecompositio-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigableConvexDecompositio-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLink?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLink?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLink" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLinkBase?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLinkBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNavigationLinkBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextBase?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextGameplayBur-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextGameplayBur-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextGameplayBur-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContext?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextInst?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextInst?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextInst" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextLegacy?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextLegacy?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextLegacy" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextMapBase?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextMapBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCAccessContextMapBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCSpawnedSystemRef?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCSpawnedSystemRef?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDCSpawnedSystemRef" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDIMediaReceiverPerformance-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDIMediaReceiverPerformance-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDIMediaReceiverPerformance-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelReference?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDISourceSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDISourceSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNDISourceSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNearestNeighborKMeansInputD-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNearestNeighborKMeansInputD-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNearestNeighborKMeansInputD-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNegativeSpaceDirectionalTol-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNegativeSpaceDirectionalTol-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNegativeSpaceDirectionalTol-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNewCustomizableObjectParame-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNewCustomizableObjectParame-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNewCustomizableObjectParame-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNeuralProfileStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNeuralProfileStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNeuralProfileStruct" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelSearchPar-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelSearchPar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelSearchPar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelUpdateCon-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelUpdateCon-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraDataChannelUpdateCon-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraID?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraID?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraID" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraMeshRendererMeshProp-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraMeshRendererMeshProp-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraMeshRendererMeshProp-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraPerfBaselineStats?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraPerfBaselineStats?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraPerfBaselineStats" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraRendererReadbackPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraRendererReadbackPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraRendererReadbackPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCreateParame-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCreateParame-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCreateParame-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCaptureParam-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCaptureParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNiagaraSimCacheCaptureParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserInputMappingData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserInputMappingData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserInputMappingData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserBaseMappingData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserBaseMappingData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserBaseMappingData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalOutputMa-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalOutputMa-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalOutputMa-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalInputMap-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalInputMap-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserTemporalInputMap-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserOutputMappingDat-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserOutputMappingDat-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNNEDenoiserOutputMappingDat-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalPointOffset?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalPointOffset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalPointOffset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalOffsetPointInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalOffsetPointInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNodalOffsetPointInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Float?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Float?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Float" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Double?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Double?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Double" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Vector?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Vector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNoise_Vector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNotEquals?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNotEquals?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNotEquals" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNow?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNow?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakNow" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectMixerWidgetUserConfig?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectMixerWidgetUserConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectMixerWidgetUserConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectPoints?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectPoints?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObjectPoints" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObservedComponent?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObservedComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakObservedComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnlineProxyStoreOffer?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnlineProxyStoreOffer?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnlineProxyStoreOffer" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnce?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnce?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOnce" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorConversionS-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorConversionS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorConversionS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalDouble_OpenTrackIO?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalDouble_OpenTrackIO?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalDouble_OpenTrackIO" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorSpace?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorSpace?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIOColorSpace" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVArucoDetectedMarker?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVArucoDetectedMarker?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVArucoDetectedMarker" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayConfigura-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayConfigura-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayConfigura-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayView?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayView?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenColorIODisplayView" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVCameraViewInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVCameraViewInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVCameraViewInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOpenCVLensDistortionParamet-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalFloat_OpenTrackIO?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalFloat_OpenTrackIO?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalFloat_OpenTrackIO" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalInt32_OpenTrackIO?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalInt32_OpenTrackIO?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalInt32_OpenTrackIO" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientedBox?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientedBox?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientedBox" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalMovieSceneBlendType?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalMovieSceneBlendType?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOptionalMovieSceneBlendType" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrRule?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrRule?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrRule" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrientOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverlayItem?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverlayItem?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverlayItem" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrthogonal?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrthogonal?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOrthogonal" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverrideVariables?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverrideVariables?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOverrideVariables" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParameterCollectionParamete-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParameterCollectionParamete-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParameterCollectionParamete-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOwningObject?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOwningObject?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakOwningObject" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPadInteger?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPadInteger?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPadInteger" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperSpriteSocket?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperSpriteSocket?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperSpriteSocket" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperTileMetadata?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperTileMetadata?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPaperTileMetadata" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParallel?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParallel?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParallel" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParticleSysParam?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParticleSysParam?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakParticleSysParam" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskBevelTS?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskBevelTS?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskBevelTS" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPassiveSoundMixModifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPassiveSoundMixModifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPassiveSoundMixModifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskJitterTS?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskJitterTS?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskJitterTS" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskCutoutTS?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskCutoutTS?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskCutoutTS" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskPlacementTS?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskPlacementTS?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPatternMaskPlacementTS" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKBoneSetting?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKBoneSetting?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKBoneSetting" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKEffector?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKEffector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKEffector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKSolverSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKSolverSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPBIKSolverSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapProductionRecord?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapProductionRecord?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapProductionRecord" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSessionRecord?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSessionRecord?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSessionRecord" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSlateRecord?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSlateRecord?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapSlateRecord" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTakeRecord?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTakeRecord?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTakeRecord" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedFolderPath?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedFolderPath?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedFolderPath" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedString?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedString?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCapTokenisedString" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGActorSelectorSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGActorSelectorSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGActorSelectorSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAssetExporterParameters?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAssetExporterParameters?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAssetExporterParameters" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataTypeIdentifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataTypeIdentifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataTypeIdentifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeFilterThreshold-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeFilterThreshold-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeFilterThreshold-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeIdentifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeIdentifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGAttributeIdentifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGComponentSelectorSetting-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGComponentSelectorSetting-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGComponentSelectorSetting-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerReferenceSelect-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerReferenceSelect-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerReferenceSelect-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataLayerSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataCollection?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataCollection?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDataCollection" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDebugVisualizationSettin-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDebugVisualizationSettin-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDebugVisualizationSettin-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGFilterbyAttributeThresho-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyLevel2St-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyLevel2St-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyLevel2St-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDummyGetPropertyStruct" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDeterminismSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDeterminismSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGDeterminismSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGGrammarSelection?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGGrammarSelection?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGGrammarSelection" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGHLODSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGHLODSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGHLODSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInitializefromDataParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInitializefromDataParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInitializefromDataParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInteractiveToolDataConta-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInteractiveToolDataConta-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGInteractiveToolDataConta-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeDataProps?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeDataProps?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeDataProps" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetbyAttributeEn-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetbyAttributeEn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetbyAttributeEn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeLayerWeight?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeLayerWeight?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLandscapeLayerWeight" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLoadAlembicBPData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLoadAlembicBPData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGLoadAlembicBPData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedbyCat-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedbyCat-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedbyCat-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMatchandSetWeightedEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshInstanceList?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshInstanceList?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshInstanceList" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshSelectorWeightedEntr-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshSelectorWeightedEntr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMeshSelectorWeightedEntr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointInputRange?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointInputRange?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointInputRange" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataTypesConstantStr-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataTypesConstantStr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataTypesConstantStr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataDomainID?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataDomainID?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGMetadataDomainID" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPU?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPU?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPU" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPackedCustomData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPackedCustomData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPackedCustomData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPUStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPUStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPinPropertiesGPUStruct" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPoint?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPoint?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPoint" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointOutputRange?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointOutputRange?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPointOutputRange" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreconfiguredInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreconfiguredInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreconfiguredInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGProjectionParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGProjectionParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGProjectionParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreConfiguredSettingsInf-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreConfiguredSettingsInf-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGPreConfiguredSettingsInf-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGRuntimeGenerationRadii?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGRuntimeGenerationRadii?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGRuntimeGenerationRadii" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriteriaAtt-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriteriaAtt-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriteriaAtt-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriterion?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriterion?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelectGrammarCriterion" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelfPruningParameters?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelfPruningParameters?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSelfPruningParameters" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshPackedCustomD-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshPackedCustomD-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshPackedCustomD-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshInstanceList?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshInstanceList?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSkinnedMeshInstanceList" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineMeshParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineMeshParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineMeshParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionModuleAttribu-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionModuleAttribu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionModuleAttribu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionSubmodule?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionSubmodule?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSubdivisionSubmodule" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineSamplerParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineSamplerParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGSplineSamplerParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGTestMyColorStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGTestMyColorStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGTestMyColorStruct" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWeightedbyCategoryEntryL-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWeightedbyCategoryEntryL-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWeightedbyCategoryEntryL-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldCommonQueryParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldCommonQueryParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldCommonQueryParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRaycastQueryParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRaycastQueryParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRaycastQueryParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisMotionSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisMotionSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisMotionSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPelvisSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRayHitQueryParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRayHitQueryParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldRayHitQueryParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldVolumetricQueryPara-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldVolumetricQueryPara-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPCGWorldVolumetricQueryPara-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformFloat?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformFloat?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformFloat" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerlinNoiseShaker?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerlinNoiseShaker?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerlinNoiseShaker" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformInt?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformInt?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerPlatformInt" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelFloat?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelFloat?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelFloat" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPersistentDataSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPersistentDataSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPersistentDataSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelInt?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelInt?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPerQualityLevelInt" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalAnimationData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalAnimationData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalAnimationData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialDamageModif-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialDamageModif-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialDamageModif-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialStrength?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialStrength?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicalMaterialStrength" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsAssetSolverSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsAssetSolverSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsAssetSolverSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifierCreation-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifierCreation-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsBodyModifierCreation-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControl?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControl?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControl" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlandBodyModifi-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlandBodyModifi-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlandBodyModifi-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-_1?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlControlandMod-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlCreationData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlCreationData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlCreationData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlLimbSetupData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlLimbSetupData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlLimbSetupData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierSpars-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierSpars-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlModifierSpars-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlMultiplier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlMultiplier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlMultiplier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlM-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlM-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlM-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNames?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNames?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNames" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlP-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedControlP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedModifier-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedModifier-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlNamedModifier-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdate?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdate?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdate" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdates?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdates?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSetUpdates" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseMultipl-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseMultipl-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlSparseMultipl-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPinBoneSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPinBoneSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPinBoneSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPilotableSequenceCameraInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPilotableSequenceCameraInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPilotableSequenceCameraInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlTarget?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsControlTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsStanceModifier?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsStanceModifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPhysicsStanceModifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanarConstraint?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanarConstraint?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanarConstraint" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlane?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlane?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlane" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInfo?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerKeyMapping?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerKeyMapping?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerKeyMapping" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInputData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInputData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlanetaryBodyInputData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlateCropSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlateCropSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlateCropSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlatformInputDeviceState?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlatformInputDeviceState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlatformInputDeviceState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyProfileCre-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyProfileCre-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyProfileCre-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyQueryOptio-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyQueryOptio-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayerMappableKeyQueryOptio-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayheadOverlayStyle?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayheadOverlayStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPlayheadOverlayStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPNTessellateOptions?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPNTessellateOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPNTessellateOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPointMovementPathPoint?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPointMovementPathPoint?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPointMovementPathPoint" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoleVectorAlignmentSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoleVectorAlignmentSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoleVectorAlignmentSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolyglotTextData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolyglotTextData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolyglotTextData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonID?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonID?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonID" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonGroupID?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonGroupID?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPolygonGroupID" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchAssetSamplerInput?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchAssetSamplerInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchAssetSamplerInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchBlueprintResult?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchBlueprintResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchBlueprintResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchContinuingPropert-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchContinuingPropert-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchContinuingPropert-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchEvent?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchEvent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchEvent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchFutureProperties?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchFutureProperties?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchFutureProperties" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchInteractionAvaila-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchInteractionAvaila-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchInteractionAvaila-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchTrajectoryWorldCo-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchTrajectoryWorldCo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSearchTrajectoryWorldCo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSnapshot?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSnapshot?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPoseSnapshot" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPostProcessSettings?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPostProcessSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPostProcessSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPOV?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPOV?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPOV" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphInput?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphPostProcessPas-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphPostProcessPas-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPPMChainGraphPostProcessPas-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPreviewableWidgetVariant?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPreviewableWidgetVariant?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPreviewableWidgetVariant" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathPointD-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathPointD-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathPointD-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathParams?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathResult?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPredictProjectilePathResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCommandAPT?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCommandAPT?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCommandAPT" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCollectionAPT?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCollectionAPT?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoCollectionAPT" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetId?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetId?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetId" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetType?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetType?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPrimaryAssetType" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoGeneratedScenarioA-?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoGeneratedScenarioA-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoGeneratedScenarioA-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProceduralFoliageInstance?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProceduralFoliageInstance?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProceduralFoliageInstance" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshTangent?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshTangent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshTangent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshVertex?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshVertex?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProcMeshVertex" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoScenarioAPT?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoScenarioAPT?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProfileGoScenarioAPT" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayer?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayer?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayer" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayerId?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayerId?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPSDFileLayerId" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProgressBarStyle?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProgressBarStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProgressBarStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyAnimatorCurveEasing?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyAnimatorCurveEasing?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyAnimatorCurveEasing" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProposedMove?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProposedMove?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProposedMove" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPropertyEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProviderPollResult?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProviderPollResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakProviderPollResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestChildStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestChildStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestChildStruct" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestClassSparseData?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestClassSparseData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestClassSparseData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPythonLogOutputEntry?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPythonLogOutputEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPythonLogOutputEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestStruct?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestStruct?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/BreakPyTestStruct" hreflang="x-default"/></url></urlset>