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hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoOcclusion?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoOcclusion?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoOcclusion" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoNormal?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoNormal?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" 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href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoSubsurface" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoSurfaceCoverage?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoSurfaceCoverage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoSurfaceCoverage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnectOutputtoTransmissionColor?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" 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hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoBaseColor?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoBaseColor?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoBaseColor" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoAnisotropy?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoAnisotropy?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" 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hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoClearCoatRoughness?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoClearCoatRoughness?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoClearCoatRoughness" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoEmissiveColor?lang=en-US</loc><lastmod>2025-11-10</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Interchange/Node/MaterialFactory/ConnecttoEmissiveColor?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" 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