<?xml version="1.0" encoding="UTF-8"?><urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:xhtml="http://www.w3.org/1999/xhtml"><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetFKChainSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetFKChainSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetFKChainSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPose?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPose?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPose" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoals?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoals?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoals" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKChainSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKChainSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKChainSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoalsSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoalsSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetIKGoalsSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetOpProfile?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetOpProfile?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetOpProfile" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetGlobalSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetGlobalSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetGlobalSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoleVectorSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoleVectorSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoleVectorSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseOpSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseOpSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetPoseOpSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetSpeedPlantingSetting-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetSpeedPlantingSetting-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetSpeedPlantingSetting-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetProfile?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetProfile?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetProfile" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStretchChainSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStretchChainSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStretchChainSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStrideWarpChainSetti-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStrideWarpChainSetti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRetargetStrideWarpChainSetti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverbSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverbSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverbSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverse?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverse?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeReverse" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRevisionInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRevisionInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRevisionInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichImageRow?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichImageRow?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichImageRow" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichCurveKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichCurveKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichCurveKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichTextIconData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichTextIconData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRichTextIconData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBaseElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoneElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoneElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoneElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoundRayCasts?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoundRayCasts?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigBoundRayCasts" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComponentKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComponentKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComponentKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComputedTransform?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComputedTransform?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigComputedTransform" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectionRuleStash?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectionRuleStash?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectionRuleStash" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorState?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigConnectorState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlCopy?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlCopy?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlCopy" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElementCustomizati-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElementCustomizati-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlElementCustomizati-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlLimitEnabled?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlLimitEnabled?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlLimitEnabled" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlModifiedContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlModifiedContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlModifiedContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValue?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialDirtySta-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialDirtySta-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialDirtySta-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValueStorage?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValueStorage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigControlValueStorage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialTransfor-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialTransfor-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurrentandInitialTransfor-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsColliderComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsColliderComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsColliderComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurveElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurveElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigCurveElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConeLimitComponen-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConeLimitComponen-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConeLimitComponen-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDecoratorAnimNextCppDecor-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDecoratorAnimNextCppDecor-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDecoratorAnimNextCppDecor-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConfinerComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConfinerComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConfinerComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDispatchFactory?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDispatchFactory?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDispatchFactory" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConstraintCompone-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConstraintCompone-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsConstraintCompone-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsForceFieldCurves?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsForceFieldCurves?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsForceFieldCurves" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsInertialForceSett-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsInertialForceSett-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsInertialForceSett-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticlePropertie-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticlePropertie-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticlePropertie-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeBox?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeBox?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeBox" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleForce?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleForce?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsParticleForce" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCapsule?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCapsule?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCapsule" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollection?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollection?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollection" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollectionwi-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollectionwi-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapeCollectionwi-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapePlane?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapePlane?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsShapePlane" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceMo-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceMo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceMo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationDragSet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationDragSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationDragSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceSe-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceSe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSimulationSpaceSe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverCreationSet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverCreationSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverCreationSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsSolverSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsTeleportDetection-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsTeleportDetection-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsTeleportDetection-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsVisualizationSett-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsVisualizationSett-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigDynamicsVisualizationSett-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeyCollection?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeyCollection?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeyCollection" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeywithLabel?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeywithLabel?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementKeywithLabel" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementResolveResult?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementResolveResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementResolveResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementWeight?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementWeight?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigElementWeight" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigEventContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigEventContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigEventContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchySettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchySettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchySettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyForcesandTorques?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyForcesandTorques?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyForcesandTorques" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyModulePath?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyModulePath?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigHierarchyModulePath" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTarget?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRight?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRight?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRight" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTargets?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTargets?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyControlTargets" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyAnimNodeReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyAnimNodeReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyAnimNodeReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTarget?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTargets?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTargets?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodyKinematicTargets" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodywithControlReferenc-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodywithControlReferenc-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigidBodywithControlReferenc-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceEntry?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMap?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMap?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMap" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalDirtyState?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalDirtyState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalDirtyState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMapPerEvent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMapPerEvent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigInfluenceMapPerEvent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalTransform?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalTransform?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLocalandGlobalTransform" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathFeature?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathFeature?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathFeature" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathInput?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMathInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLogicConfiguration?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLogicConfiguration?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigLogicConfiguration" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeature?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeature?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeature" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureRange?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureRange?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureRange" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureDefinitions?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureDefinitions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperFeatureDefinitions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMultiplyFeature?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMultiplyFeature?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperMultiplyFeature" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkFeature?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkFeature?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkFeature" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationMessage?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationMessage?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperValidationMessage" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsInput?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperSdkKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsFeature?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsFeature?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMapperWsFeature" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleConnector?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleConnector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleConnector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleDescription?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleDescription?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleDescription" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleIdentifier?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleIdentifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleIdentifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionQueue?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionQueue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleExecutionQueue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleInstance?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleInstance?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleInstance" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigModuleReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigNullElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigNullElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigNullElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodyComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodyComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodyComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMultiParentElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMultiParentElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigMultiParentElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionConvex?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionConvex?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionConvex" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollision?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollision?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollision" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionBox?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionBox?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionBox" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionCapsule?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionCapsule?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionCapsule" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsConeLimit?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsConeLimit?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsConeLimit" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodySolverSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodySolverSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsBodySolverSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionShape?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionShape?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionShape" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionSphere?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionSphere?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsCollisionSphere" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsInertialForceSetti-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsInertialForceSetti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsInertialForceSetti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsLinearLimit?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsLinearLimit?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsLinearLimit" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDriveData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDriveData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDriveData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsControlComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsControlComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsControlComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDynamics?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDynamics?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsDynamics" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsJointData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsMaterial?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsMaterial?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsMaterial" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceMot-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceMot-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceMot-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationDragSett-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationDragSett-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationDragSett-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTeleportDetectionS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTeleportDetectionS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTeleportDetectionS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTwistLimit?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTwistLimit?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsTwistLimit" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverComponent?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverComponent?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverComponent" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceSet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSimulationSpaceSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverID?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverID?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverID" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsSolverSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPose?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPose?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPose" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigReferenceElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigReferenceElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigReferenceElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPhysicsVisualizationSetti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPoseElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPoseElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPoseElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPreferredEulerAngles?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPreferredEulerAngles?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigPreferredEulerAngles" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSingleParentElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSingleParentElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSingleParentElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketState?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSocketState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSpacePickerBakeSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSpacePickerBakeSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigSpacePickerBakeSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigStructScope?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigStructScope?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigStructScope" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnit?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnit?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnit" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformDirtyState?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformDirtyState?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformDirtyState" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformElement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformElement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigTransformElement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneDebugSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneDebugSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneDebugSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneTarget?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimBoneTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimDatabaseBase?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimDatabaseBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimDatabaseBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintAdvanced-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintAdvanced-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintAdvanced-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintWorldUp?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintWorldUp?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimConstraintWorldUp" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleDepende-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleDepende-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleDepende-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimSequenceTest?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimSequenceTest?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimSequenceTest" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimItemTarget?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimItemTarget?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAimItemTarget" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleEventBa-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleEventBa-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitAnimNextModuleEventBa-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitBoneHarmonicsBoneTarg-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitBoneHarmonicsBoneTarg-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitBoneHarmonicsBoneTarg-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDrawDebugLibraryBase?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDrawDebugLibraryBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDrawDebugLibraryBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimit?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimit?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimit" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimitPer-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimitPer-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitCCDIKRotationLimitPer-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsReach?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsReach?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsReach" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsPendulu-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsPendulu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsPendulu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainInfoSegmentInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainInfoSegmentInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainInfoSegmentInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDistributeRotationRot-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDistributeRotationRot-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitDistributeRotationRot-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsWave?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsWave?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitChainHarmonicsWave" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitEvaluateChooser?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitEvaluateChooser?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitEvaluateChooser" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveDebugS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveDebugS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveDebugS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_2?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_2?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_2" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHarmonicsTargetItem?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHarmonicsTargetItem?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHarmonicsTargetItem" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveRotati-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveRotati-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitFitChaintoCurveRotati-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_3?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_3?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_3" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_4?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_4?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_4" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlFl-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_5?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_5?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHiera-_5" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlIn-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlPr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlPr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlPr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlRo-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSe-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlTr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlTr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlTr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSh-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSh-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlSh-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_2?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_2?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_2" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_3?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_3?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyAddControlVe-_3" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyCreatePoseIt-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyCreatePoseIt-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitHierarchyCreatePoseIt-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyBoneTransformsP-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyBoneTransformsP-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyBoneTransformsP-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMutable?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMutable?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMutable" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyTransformsPerIt-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyTransformsPerIt-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitModifyTransformsPerIt-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintAdvan-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintAdvan-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintAdvan-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMultiFABRIKEndEffecto-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMultiFABRIKEndEffecto-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitMultiFABRIKEndEffecto-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintMathA-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintMathA-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitParentConstraintMathA-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationBoneTa-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationBoneTa-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationBoneTa-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPoseAssetPoseInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPoseAssetPoseInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPoseAssetPoseInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationDebugS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationDebugS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitPointSimulationDebugS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitRotationConstraintAdv-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitRotationConstraintAdv-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitRotationConstraintAdv-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlBoolEn-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlBoolEn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlBoolEn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlIntege-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlIntege-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlIntege-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlRotato-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlRotato-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlRotato-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlFloatE-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlFloatE-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlFloatE-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlVector-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlVector-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSetMultiControlVector-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitTwoBoneIKSimpleDebugS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitTwoBoneIKSimpleDebugS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitTwoBoneIKSimpleDebugS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSpringIKDebugSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSpringIKDebugSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigUnitSpringIKDebugSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMByteCodeStatistics?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMByteCodeStatistics?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMByteCodeStatistics" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMDebugDrawSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMDebugDrawSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMDebugDrawSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMBlueprintLoadLogEntry?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMBlueprintLoadLogEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMBlueprintLoadLogEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMCompileSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMCompileSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMCompileSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExecutePin?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExecutePin?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExecutePin" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMEditorGraphMenuContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMEditorGraphMenuContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMEditorGraphMenuContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExtendedExecuteContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExtendedExecuteContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExtendedExecuteContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExternalVariableDef?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExternalVariableDef?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMExternalVariableDef" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryO-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryO-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryO-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryA-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryA-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolBinaryA-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFourPointBezier?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFourPointBezier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFourPointBezier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionDebugBase?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionDebugBase?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionDebugBase" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionCompilationData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionCompilationData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionCompilationData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolConstan-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolConstan-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolConstan-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolUnaryOp?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolUnaryOp?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathBoolUnaryOp" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleConst-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleConst-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleConst-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleBinar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathColorBinary-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathColorBinary-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathColorBinary-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleUnary-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleUnary-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathDoubleUnary-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatBinary-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatConsta-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatConsta-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatConsta-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatUnaryO-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatUnaryO-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathFloatUnaryO-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntUnaryOp?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntUnaryOp?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntUnaryOp" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryAg-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryAg-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryAg-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixBinar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryOp?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryOp?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathIntBinaryOp" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixUnary-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixUnary-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathMatrixUnary-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionU-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionU-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionU-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathQuaternionB-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathRBFInterpol-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformBi-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformUn-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformUn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathTransformUn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionReferenceArray?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionReferenceArray?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionReferenceArray" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorBinar-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionArgument?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionArgument?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionArgument" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorUnary-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorUnary-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMFunctionMathVectorUnary-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionHeader?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionHeader?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionHeader" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionIdentifier?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionIdentifier?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphFunctionIdentifier" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphParameterDescripti-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphParameterDescripti-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphParameterDescripti-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphVariableDescriptio-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphVariableDescriptio-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMGraphVariableDescriptio-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMInstructionSetExecuteSt-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMInstructionSetExecuteSt-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMInstructionSetExecuteSt-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMemoryStatistics?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMemoryStatistics?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMemoryStatistics" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMNodeLayout?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMNodeLayout?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMNodeLayout" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMirrorSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMirrorSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMMirrorSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParameter?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParameter?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParameter" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParserASTSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParserASTSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMParserASTSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMPinCategory?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMPinCategory?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMPinCategory" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStatistics?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStatistics?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStatistics" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStructMutable?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStructMutable?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMStructMutable" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMSimPoint?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMSimPoint?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMSimPoint" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTag?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTag?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTag" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOverrideVariables?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOverrideVariables?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOverrideVariables" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitAnimNextPublicVari-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitAnimNextPublicVari-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitAnimNextPublicVari-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOptimusDeformerSet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOptimusDeformerSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitOptimusDeformerSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolArr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolArr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolArr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatAr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatAr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatAr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolVar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolVar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerBoolVar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Var-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Var-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Var-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatVa-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatVa-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerFloatVa-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Arr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Arr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Arr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Arr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Arr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt2Arr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Var-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Var-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt3Var-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Arr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Arr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Arr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntArra-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntArra-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntArra-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntVari-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntVari-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerIntVari-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Var-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Var-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerInt4Var-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerLinearC-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameArr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameArr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameArr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameVar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameVar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerNameVar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatArr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatArr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatArr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatVar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatVar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerQuatVar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerRotator-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerTransfo-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector2-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVector4-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorA-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorA-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorA-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMUserWorkflow?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMUserWorkflow?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMUserWorkflow" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxAncStream?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxAncStream?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxAncStream" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorV-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorV-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMTraitSetDeformerVectorV-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariant?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariant?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariant" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariantRef?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariantRef?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRigVMVariantRef" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardExternalWr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardExternalWr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardExternalWr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardSimWrapper?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardSimWrapper?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRollbackBlackboardSimWrapper" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxVideoStream?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxVideoStream?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxVideoStream" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxStream?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxStream?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRivermaxStream" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootPrePullSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootPrePullSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootPrePullSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotion?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotion?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotion" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeROscillator?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeROscillator?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeROscillator" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotionSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotionSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRootMotionSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationFromXVector?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationFromXVector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationFromXVector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationSign?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationSign?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationSign" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotateVector?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotateVector?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotateVector" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3dCameraParameter?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3dCameraParameter?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3dCameraParameter" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationOrder?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationOrder?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationOrder" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3fCameraParameter?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3fCameraParameter?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotator3fCameraParameter" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationRetargetingInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationRetargetingInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRotationRetargetingInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRound?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRound?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRound" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode_Deprecated?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode_Deprecated?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAnimNode_Deprecated" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAsset?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAsset?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunAsset" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunOnce?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunOnce?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunOnce" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeAttributeValue?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeAttributeValue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeAttributeValue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunIKRig?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunIKRig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunIKRig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph_Deprecated?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph_Deprecated?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRunGraph_Deprecated" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeCurveLinearColor?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeCurveLinearColor?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeCurveLinearColor" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeFloatCurve?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeFloatCurve?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeFloatCurve" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVirtualTextureParamet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVirtualTextureParamet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVirtualTextureParamet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVectorCurve?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVectorCurve?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeRuntimeVectorCurve" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceVectorViewerS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceVectorViewerS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceVectorViewerS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceViewerStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceViewerStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceViewerStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceValueGridOver-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceValueGridOver-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSampledSequenceValueGridOver-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalableFloat?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalableFloat?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalableFloat" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoals?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoals?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoals" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoalsSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoalsSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleGoalsSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarParameterValue?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarParameterValue?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarParameterValue" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScale?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScale?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScale" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarList?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarList?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScalarList" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanNotFunction-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanNotFunction-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanNotFunction-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSourceSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSourceSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSourceSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSource?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSource?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScaleSource" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateConcatenateStringF-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateConcatenateStringF-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateConcatenateStringF-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanOpFunctionI-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanOpFunctionI-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateBooleanOpFunctionI-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventSchemaHandle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventSchemaHandle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventSchemaHandle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventHandler?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventHandler?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventHandler" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateDoubleOpFunctionIn-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateDoubleOpFunctionIn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateDoubleOpFunctionIn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateIntegerOpFunctionI-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateIntegerOpFunctionI-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateIntegerOpFunctionI-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventTemplate?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventTemplate?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateEventTemplate" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateNamefromStringFunc-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateNamefromStringFunc-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateNamefromStringFunc-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatePropertyReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatePropertyReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatePropertyReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSchemaHandlerEntry?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSchemaHandlerEntry?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSchemaHandlerEntry" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateTextfromStringFunc-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateTextfromStringFunc-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStateTextfromStringFunc-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatetoStringFunctionIn-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatetoStringFunctionIn-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneStatetoStringFunctionIn-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncement?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncement?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncement" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneViewExtensionIsActiveFu-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneViewExtensionIsActiveFu-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSceneViewExtensionIsActiveFu-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncementInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncementInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderAnnouncementInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderReply?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderReply?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScreenReaderReply" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolGizmoOptions?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolGizmoOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolGizmoOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolModifierStates?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolModifierStates?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptableToolModifierStates" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptTypedElementHandle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptTypedElementHandle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptTypedElementHandle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBorderStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBorderStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBorderStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptingCommandInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptingCommandInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScriptingCommandInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBarStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBarStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBarStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBoxStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBoxStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeScrollBoxStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSecondstoFrames?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSecondstoFrames?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSecondstoFrames" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSegmentedControlStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSegmentedControlStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSegmentedControlStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelect?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelect?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelect" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelectiveTessellateOptions?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelectiveTessellateOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSelectiveTessellateOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequence?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequence?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequence" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sUpdateData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sUpdateData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSensedActor_sUpdateData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceEvaluatorReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceEvaluatorReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceEvaluatorReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceLengthChangedPayload?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceLengthChangedPayload?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequenceLengthChangedPayload" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencePlayerReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencePlayerReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencePlayerReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerBoundObjects?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerBoundObjects?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerBoundObjects" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerPlaylistPlaybackSta-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerPlaylistPlaybackSta-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerPlaylistPlaybackSta-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerChannelProxy?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerChannelProxy?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerChannelProxy" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerExportFBXParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerExportFBXParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerExportFBXParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerQuickBindingResult?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerQuickBindingResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerQuickBindingResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerTrackInstanceInput?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerTrackInstanceInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerTrackInstanceInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerScriptingRange?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerScriptingRange?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerScriptingRange" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimulationGridDE-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimulationGridDE-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimulationGridDE-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerViewModelScriptingS-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerViewModelScriptingS-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSequencerViewModelScriptingS-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetNotifyContext?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetNotifyContext?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetNotifyContext" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetLength?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetLength?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetLength" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetSpawnPoint?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetSpawnPoint?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetSpawnPoint" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetTransform?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetTransform?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSetTransform" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterPhysicsAssetOver-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterPhysicsAssetOver-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterPhysicsAssetOver-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimParameters?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimParameters?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShallowWaterSimParameters" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShape?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShape?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShape" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleCurveKey?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleCurveKey?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleCurveKey" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShiftBox?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShiftBox?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShiftBox" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioPacket?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioPacket?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioPacket" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShapedTextOptions?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShapedTextOptions?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShapedTextOptions" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShotgridMenuItem?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShotgridMenuItem?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeShotgridMenuItem" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioEncoderConfig?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioEncoderConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleAudioEncoderConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleParametricMotion?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleParametricMotion?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleParametricMotion" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleDefinitionRigMapperSet-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleDefinitionRigMapperSet-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleDefinitionRigMapperSet-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimplePolygon?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimplePolygon?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimplePolygon" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoEncoderConfig?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoEncoderConfig?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoEncoderConfig" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoPacket?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoPacket?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimpleVideoPacket" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimSpaceSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimSpaceSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimSpaceSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulationTickParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulationTickParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulationTickParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulcamInfo?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulcamInfo?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSimulcamInfo" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleAnimationPlayData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleAnimationPlayData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleAnimationPlayData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleRigMapper?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleRigMapper?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSingleRigMapper" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMaterial?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMaterial?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMaterial" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalControlReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalControlReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalControlReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshBuildSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshBuildSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshBuildSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshMergeParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshMergeParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletalMeshMergeParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletonMergeParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletonMergeParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkeletonMergeParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeSectionMapping?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeSectionMapping?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeSectionMapping" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeMeshUVTransform-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeMeshUVTransform-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeMeshUVTransform-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkinTone?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkinTone?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkinTone" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMButtonParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMButtonParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMButtonParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeUVTransformMapp-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeUVTransformMapp-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSkelMeshMergeUVTransformMapp-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMBorderParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMBorderParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMBorderParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrush?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrush?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrush" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateColor?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateColor?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateColor" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrushOutlineSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrushOutlineSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateBrushOutlineSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateChildSize?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateChildSize?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateChildSize" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMComboBoxParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMComboBoxParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMComboBoxParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTextRenderParam-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTextRenderParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTextRenderParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMCheckBoxParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMCheckBoxParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMCheckBoxParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLinePointsParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLinePointsParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLinePointsParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEditableTextParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEditableTextParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEditableTextParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineBorderRenderPar-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineBorderRenderPar-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineBorderRenderPar-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineCanvasParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineCanvasParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineCanvasParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTileRenderParam-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTileRenderParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMEngineTileRenderParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLineValuesParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLineValuesParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMGraphLineValuesParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMIcon?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMIcon?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMIcon" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMImageParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMImageParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMImageParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMPopUpParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMPopUpParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMPopUpParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMMenuButtonParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMMenuButtonParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMMenuButtonParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMModalDialogParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMModalDialogParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMModalDialogParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMProgressBarParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMProgressBarParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMProgressBarParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMScrollBoxParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMScrollBoxParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMScrollBoxParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSelectionListParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSelectionListParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSelectionListParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxFloatParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxFloatParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxFloatParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSliderParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSliderParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSliderParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxDoubleParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxDoubleParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxDoubleParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxInt32Params?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxInt32Params?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMSpinBoxInt32Params" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableColumnParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableColumnParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableColumnParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableRowChildrenParam-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableRowChildrenParam-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTableRowChildrenParam-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTabParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTabParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTabParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTextParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTextParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMTextParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportRootLayout?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportRootLayout?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMViewportRootLayout" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMWindowParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMWindowParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateIMWindowParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetModifie-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetModifie-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetModifie-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetFormFie-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetFormFie-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateInspectorToolsetFormFie-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlatePostSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlatePostSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlatePostSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlotAnimationTrack?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlotAnimationTrack?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlotAnimationTrack" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateSound?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateSound?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSlateSound" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSliderStyle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSliderStyle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSliderStyle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectClaimHandle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectClaimHandle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectClaimHandle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionPreview-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionPreview-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectDefinitionPreview-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectEventData?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectEventData?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectEventData" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectHandle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectHandle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectHandle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotAnnotation?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotAnnotation?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotAnnotation" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequest?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequest?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequest" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestFilter?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestFilter?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestFilter" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestResult?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestResult?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectRequestResult" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotDefinition?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotDefinition?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotDefinition" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceHandl-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceHandl-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceHandl-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-_1?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-_1?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotEntranceLocat-_1" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotHandle?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotHandle?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotHandle" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotIndex?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotIndex?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectSlotIndex" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftAnimBankItem?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftAnimBankItem?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftAnimBankItem" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartReduceParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartReduceParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartReduceParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftComponentReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftComponentReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftComponentReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectUserCapsuleParams?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectUserCapsuleParams?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSmartObjectUserCapsuleParams" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftWorldReference?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftWorldReference?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftWorldReference" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftDataRegistryorTable?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftDataRegistryorTable?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSoftDataRegistryorTable" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolveIKGoalSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolveIKGoalSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolveIKGoalSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverBreakingFilterSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverBreakingFilterSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverBreakingFilterSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionsGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionsGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionsGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverDebuggingGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverDebuggingGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverDebuggingGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionFilterSetting-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionFilterSetting-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCollisionFilterSetting-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverConstraintsGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverConstraintsGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverConstraintsGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverEvolutionGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverEvolutionGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverEvolutionGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCorotatedConstraintsGr-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCorotatedConstraintsGr-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverCorotatedConstraintsGr-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverForcesGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverForcesGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverForcesGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGaussSeidelConstraints-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGaussSeidelConstraints-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGaussSeidelConstraints-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverIterations?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverIterations?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverIterations" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverInput?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverInput?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverInput" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGridBasedCollisionsGro-?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGridBasedCollisionsGro-?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverGridBasedCollisionsGro-" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverQuasistaticsGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverQuasistaticsGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverQuasistaticsGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverMuscleActivationGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverMuscleActivationGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverMuscleActivationGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverRemovalFilterSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverRemovalFilterSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverRemovalFilterSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTrailingFilterSettings?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTrailingFilterSettings?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTrailingFilterSettings" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTimingGroup?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTimingGroup?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSolverTimingGroup" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongMaps?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongMaps?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongMaps" hreflang="x-default"/></url><url><loc>https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongSection?lang=en-US</loc><lastmod>2026-06-16</lastmod><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongSection?lang=en-US" hreflang="en-US"/><xhtml:link rel="alternate" href="https://dev.epicgames.com/documentation/unreal-engine/BlueprintAPI/Utilities/Struct/MakeSongSection" hreflang="x-default"/></url></urlset>