EOS_AntiCheatCommon_LogPlayerUseWeaponData

EOS API reference page for EOS_AntiCheatCommon_LogPlayerUseWeaponData

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Properties

EOS_AntiCheatCommon_LogPlayerUseWeaponData

Property

Value

EOS_AntiCheatCommon_ClientHandle PlayerHandle

Locally unique value used in RegisterClient/RegisterPeer

EOS_AntiCheatCommon_Vec3f* PlayerPosition

Player's current world position as a 3D vector

EOS_AntiCheatCommon_Quat* PlayerViewRotation

Player's view rotation as a quaternion

EOS_Bool bIsPlayerViewZoomed

True if the player's view is zoomed (e.g. using a sniper rifle), otherwise false

EOS_Bool bIsMeleeAttack

Set to true if the player is using a melee attack, otherwise false

const char* WeaponName

Name of the weapon used. Will be truncated to EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH bytes if longer.

Properties

AntiCheatCommon.LogPlayerUseWeaponData

Property

Value

System.IntPtr PlayerHandle

Locally unique value used in RegisterClient/RegisterPeer

Vec3f PlayerPosition

Player's current world position as a 3D vector

Quat PlayerViewRotation

Player's view rotation as a quaternion

bool IsPlayerViewZoomed

True if the player's view is zoomed (e.g. using a sniper rifle), otherwise false

bool IsMeleeAttack

Set to true if the player is using a melee attack, otherwise false

string WeaponName

Name of the weapon used. Will be truncated to EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH bytes if longer.

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