EOS_AntiCheatServer_OnMessageToClientCallback

EOS API reference page for EOS_AntiCheatServer_OnMessageToClientCallback

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This function is part of the AntiCheatServer Interface.

Remarks

Callback issued when a new message must be dispatched to a connected client. Messages contain opaque binary data of up to 256 bytes and must be transmitted to the correct client using the game's own networking layer, then delivered to the client anti-cheat instance using the EOS_AntiCheatClient_ReceiveMessageFromServer function. This callback is always issued from within EOS_Platform_Tick on its calling thread.

Parameters

EOS_AntiCheatServer_OnMessageToClientCallback

Parameter Type And Name

Usage Information

const EOS_AntiCheatCommon_OnMessageToClientCallbackInfo* Data

Related API Members

This function is part of the AntiCheatServer Interface.

Remarks

Callback issued when a new message must be dispatched to a connected client. Messages contain opaque binary data of up to 256 bytes and must be transmitted to the correct client using the game's own networking layer, then delivered to the client anti-cheat instance using the {AntiCheatClient.AntiCheatClientInterface.ReceiveMessageFromServer} function. This callback is always issued from within {Platform.PlatformInterface.Tick} on its calling thread.

Parameters

AntiCheatServer.OnMessageToClientCallback

Parameter Type And Name

Usage Information

AntiCheatCommon.OnMessageToClientCallbackInfo data

Related API Members

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